editor | copywriter | UX designer/writer
123287545_3576631615760823_8145581543218645745_n.png

Module 10 – Prototyping and wireframing

Module 10 – Prototyping and wireframing

 
 

“If you want a great site, you’ve got to test. After you’ve worked on a site for even a few weeks, you can’t see it freshly anymore. You know too much. The only way to find out if it really works is to test it.”

 
 
 

In the final module, I learned about low-, medium- and high-fidelity prototypes and explored the benefits and drawbacks of each type. I learned the benefits of wireframing in communicating how the software should work, and how to compile wireframe documentation.

I learned about some common prototyping tools and how these can be utilised to develop the different types of prototypes.


Topics covered in Module 10

  • Why prototype?

  • Choosing the right prototype

  • Low fidelity prototypes

  • Medium fidelity prototypes

  • High fidelity prototypes

  • Choosing the fidelity

  • Paper prototyping

  • Sketching

  • Wireframing

  • Wireframing tools

  • Testing prototypes